Card
Ideas Archive
Tear
Troops
Card Archive | Other 2nd Edtion info | HLX Home |
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Tearen Fleet
4C
Troop, Tear
Multiple.
Tearen Fleet gains +2 Combat while you have The Stone of Tear in
play.
When you rotate tearen fleet to heal, you may remove up to damage.
Cost: ICC
----------------------------------------------------------(Lurker)
Tairen Skiff (0002)
Troop, Tear
Multiple. Reinforcement.
Tairen Skiff gains +1 Combat for each other Tairen Skiff in play.
Note: No cost suggested, I suggest C
----------------------------------------------------------(Fetch)
Tairen Pep Squad (damn, this name needs to be changed)
Troop, Tear
0001
This Troop may not be the target of Advantages. When this troop
participates in a challenge, all other Tear troops gain +1 combat.
While this troop is in the homefront, any Tearian troop which
rotates to heal may remove an additional DMG. When this troop is
killed, shuffle it back into your deck, and all your troops take
a pt. of DMG.
PP
----------------------------------------------------------(insomniacss)
Defenders of the Heart (name sounds like a romance novel)
0103
Troop,Tear
When you control a high lord, this troop gains +1 combat (to a
maximum of 6). When you control a high lady, when this troop
rotates to heal, it removes an additional pt. of dmg. (to a
maximum of 3).
PCC
----------------------------------------------------------(insomniacss)
Tear Militia
0002
Troop, Tear
Multiple
If you control one or Lord or Lady with the Tear allegiance, you
may recruit Tear Militia for no cost. As a limited event, rotate
and discard Tear Militia to take one Tear troop from your dead
pile into your hand. Tear Militia may not participate in any non
last battle challenges you initiate.
Cost: (P)
----------------------------------------------------------(Mimer)
Tairen Galleys
0003
Troop, Tear
Multiple
While you have five or more tokens on your section of the
pattern, Tairen Galleys roll an additional two combat dice when
they roll their dice.
Cost: (C)(C)
----------------------------------------------------------(Mimer)
Tairen High Ship (may need a name change)
1004
Troop, Tear
You must control at least one High Lord or Lady to recruit Tairen
High Ship. If you control three High Lords or Ladies, all Tairen
High ships gain the Multiple trait. While participating in a
challenge you did not initiate, Tairen High Ship gains 1 combat.
Tairen High Ship may replace all it's combat dice with politics
dice while participating in a challenge.
Cost: PPCC
----------------------------------------------------------(Mimer)
Tear Swoop (or some such)
0002
Troop, Tear
Multiple. Reinforcement
Tear Swoop may participate in any challenge that troops can
participate in. If you control three tear Swoops, you may target
a Tear troop at the start of each turn. the target gains
reinforcement.
Cost: PC
----------------------------------------------------------(Mimer)
Card Archive | Other 2nd Edtion info | HLX Home |