Card Ideas Archive
Children of the Light Troops

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Reinforced Legion
0007
Troop, CotL
While Reinforced Legion is participating in a challenge with 3 or more Children of the Light troops with reinforcement, you may pay CC with the Children of the Light allegeince to have this troop generate D. You may use this effect once per turn for each token on your section of the pattern.
Cost : CCC
-----------------------------------------(Mimer)
Whitecloak Camp Patrol
0002
Troop, CotL
Multiple.
When you recruit this troop, you may search you deck for a multiple Children of the Light troop for each Nation Contested Advantage you control. This troop may particiapte in any challenge initated by a Nation Contested Advantage as if it had the appropriate allegience. If you opponent initates a challenge from a Nation Contested Advantage, you may discard this card to give all Children of the Light cards you control that allegience until the end of this turn.
Cost : PC
-----------------------------------------(Siven)
Whitecloak Camp Patrol II
0002
Multiple
When you recruit this troop search your deck for one multiple Children of the Light troop for each Nation Contested Advantage you control. This troop may participate in any Nation Contested Advantage as though it had that allegiance. If an opponent initiates a Nation Contested Advantage you control, you may discard this card to give Children of the Light characters and troops you control, to a maximum of the total pattern on your side, that allegiance this turn."
cost: PC
-----------------------------------------(Siven)
Whitecloak Scouts
Troop, Children of the Light
0002
Multiple.
Whitecloak scouts are recruited into the battleground, and have Reinforcement on the turn they are recruited.
While Whitecloak Scouts are participating in a non-last battle challenge you may, a limited event, put one damage a troop with the Children of the Light allegiance and rotate Whitecloak Scouts to force a number of troops with Reinforcement equal to half the number of tokens on your section of the pattern to stand down from the challenge Whitecloak Scouts are participating in. You may only do this once per challenge, regardless of how many Whitecloak Scout troops are participating in the challenge.
Cost: (C)(C)
-----------------------------------------(Mimer)
Whitecloak Recruits
3C
Children of the Light Troop
This troop is recruited into the battleground. This troop gains +1 Combat if it is the target of a troop advantage. If this troop is participating in a challenge with either Pedron Niall or Eamon Valda it generates damage for each ability symbol it rolls.

Cost: 2C
----------------------------------------(e r bushwacker)
Whitecloak Skirmishers
0003
Multiple.
If you have more tokens on your section of the pattern than advantages in play, you may pay (C) generated by Whitecloak Infantry to remove target a troop participating in the same challenge. While Whitecloak Skirmishers remain rotated, the effect text of the target is blanked during the action round.
Cost: (P)(C)
-----------------------------------------(Mimer)
Guardians of the Dome of truth (better name needed)
Troop, Children of the Light
0105
During the Opening Moves or Coming to grips step of a challenge, you may pay (I) or (C)(C) with the Children of the Light allegiance to remove a point of damage from an opponents character of troop damage pool. You may do this a number of times equal to the number of Lord Captains and Lord Captain Commanders you have in play.

Cost: (I)(I)(C)(C)(C)
-----------------------------------------(Mimer)

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