Card Ideas Archive
Character Advantages - For specific characters

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Blacksmith's Hammer

Target Perrin. He gets +1 Politics, and generates one non-One Power symbol when he rolls to recruit. As a limited event, rotate this card to remove one damage from a troop you control. Damage generated by Aiel may not be assigned to Perrin. Ta'veren may use their Politics during the Last Battle. Shuffle this card into your deck to search for Perrin Aybara, and place him in your hand.
------------------------------------------------------(heridfel)

Blacksmith's Hammer
Target Perrin. He gains + 1 Politics. Politics symbols generated by Perrin have all allegiances for recruiting purposes. Perrin may use his Politics in the Last Battle. Shuffle this card from your hand into your deck to search your deck for Perrin Aybara and place him in your hand.
------------------------------------------------------(BetrayerOfHope)

Blacksmith's Hammer
advantage, character
Weapon

target Perrin. he gains +1 politics and +1 combat. Politics symbols rolled by Perrin have all allegiances. Ta'vern you control may roll their politics dice in the last Battle. Rotate this card to search your deck for a non-unique weapon advantage and place it in your hand. You may remove one point of damage from Perrin at the start of the draw round.
------------------------------------------------------(Lex Naeblis)

Blacksmith's Hammer
Weapon.
Target Perrin. Perrin gains +1 politics. Rotate this card to search your deck for a non-Unique weapon card with a printed cost and place it in your hand. All characters you control targeted by a Weapon advantage gain +1 combat. Rotate to remove a damage token from Perrin. Shuffle from your hand into your deck to search your deck for Perrin Aybara and place him in your hand.
------------------------------------------------------(HighLordXueyam)

Lone Wolf
Character Advantage
Play on Perrin.You may discard this card from play to search your deck for Faile and put her in your hand. If Faile is in play you must discard this card. When your opponents recruit or replace characters their pattern is considered to be two lower. Once per game discard this card during a challenge in which Perrin is participating to shuffle all mortally wounded wolf cards back into your deck.
Cost [C][C]

--------------------------------------------------------(Darksbane the Dragon)

Foxhead Medalion
Advantage, Character
Target Mat. Mat may not be the target of any event or effect text that requires [One Power]. Rotate this card to allow Mat to be targeted by an event or effect text that requires [One Power]. Shuffle this card from your hand into your deck to search your deck for Mat Cauthon and place him in your hand.
------------------------------------------------------(BetrayerOfHope)

Foxhead Medallion

Target Mat. You may choose put any event or advantage with One Power in its cost that targets Mat in its owner's discard pile without it resolving. Mat generates [Opposition] while participating in a challenge for each female with a non-zero permanent One Power ability. Shuffle this card into your deck to search for Mat Cauthon, and place him in your hand.
------------------------------------------------------(heridfel)

Foxhead Medalion
Advantage, Character
Target Mat. Mat may not be the target of any event or effect text that requires [One Power]. Rotate this card to allow Mat to be targeted this turn by any event or effect text that requires [One Power], if you do you may choose one character with the Dragon allegiance, this character cannot be target by any event or effect text that requires [One Power] this turn. Shuffle this card from your hand into your deck to search your deck for Mat Cauthon and place him in your hand.
------------------------------------------------------(Zaraphel)
King Gaebril
Advantage, Character

Target Rahvin if he is your starting character: he gains +1 Intrigue and + 2 Politics. Search your deck for the Lord Gaebril advantage and place it in your hand. Rahvin gains the Andor and the Cairhein Allegiance. When recruiting a Lord or Lady with the Andor allegiance, ignore the cost multiplier for the Light Nature trait.
------------------------------------------------------(Fetch)

King Gaebril
Advantage, Character
Reveal a character and troop from your hand with the Andor
allegiance and target Rahvin if he is your Starting Villain. He
gains +2 Politics and the Andor allegiance. When recruiting a
Lord or Lady with the Andor allegiance, ignore the cost multiplier
for the Light Nature trait. Rahvin rolls an additional Politics die
for each Dark Nature card with the printed Andor allegiance you
control when he rolls his Politics dice.

----------------------------------------------------(From Precedence's 2nd Edition Playtesting)
King Gaebril III
Advantage, Character

Target Rahvin if he has the Andor Allegiance. Rahvin gains +3 Politics and +1 Intrigue. While participating in a card based challenge, Rahvin may substitute all his politics dice for either Intrigue or Combat dice. When recruiting Andor characters and Troops, ignore the cost modification for the Light Nature trait.

Quote: "It seems Gaebril has been named King of Andor. And Cairhien, too, for that matter."
------------------------------------------------------------(Mimer)

Netweaver
Advantage, Character
Reveal a character and troop from your hand with the Tear
allegiance and target Be'lal if he is your Starting Villain. He gains
+1 Intrigue, +1 Politics and may search in your deck for High Lord Samon.
If you only recruit cards with the printed Tear allegiance in a given turn, you may
recruit any number of characters and troops. While participating in
a challenge, Be'lal may pay (Intrigue) to generate (Support/Opposition) in that challenge.

-------------------------------------------------------(From Precedence's 2nd Edition Playtesting)
The Musician
Advantage, Character
Target Asmodean. Asmadean gain +1 politics. When you play this card, search your deck for Jasin Natael and place it in your hand. Rotate this card to search your deck for the top non-Dark One multiple card. All Mercenary cards you control gain the Dark One allegeince. If you control two copies of the same character or troop, there is no cost to recruit another copy of that card.
------------------------------------------------------(HighLordXueyam)

Bela
Advantage, character

Target Egwene. She gains the Reinforcement trait. When Egwene participates in a challenge, you may rotate this card to remove [damage] from your opponent's character damage pool. You As an event, discard this card to have Egwene cease participating in a challenge. Any results she genererated in the challenge still apply. Shuffle this card through your deck to search for Egwene Al'vere or Egwene the Accepted and place that card in your hand.
------------------------------------------------------(Lex Naeblis)

Betrayer of Hope
Advantage, Character
Target Ishamael if he is your starting character; he gains +1 Intrigue and the Dreamwalker trait. When recruiting characters, ignore the cost modification for the Light Nature trait. As a limited event, discard this card from play to rotate the Dragon Reborn for no effect.
------------------------------------------------------(BetrayerOfHope - of course)

Pips
Advantage, Character
Target Mat; he gains +1 Intrigue and reinforcement. As a limited event, you may pay [I][C] generated by Mat to move him from your homefront to the Battleground. Shuffle this card into your deck to search your deck for Matrim Cauthon and place him in your hand.
------------------------------------------------------(BetrayerOfHope)
Stepper
Advantage, Character
Target Perrin; he gains +1 Combat and reinforcement. As an event, you may discard Stepper from play to remove up to 3 damage from Perrin. Shuffle this card into your deck to search your deck for Perrin Aybara and place him in your hand.
------------------------------------------------------(BetrayerOfHope)
Tai'daishar
Advantage, Character
Target the Dragon Reborn; he gains +1 Politics and +1 Combat. As a limited event you may rotate this card to have the Dragon Reborn cease participation in a challenge. Shuffle this card into your deck to search your deck for Rand Al'Thor and place him in your hand.
------------------------------------------------------(BetrayerOfHope)

The Crown of Swords
Advantage, Character

May only be played by a villain player. Reveal an Illian character and troop from your hand to play this card. Target the King of Illian. Immediately discard this if you control a non-starting character or troop which has an allegiance other than Illian. All Council of Nine characters you control roll an additional die for each ability when they roll that ability.
------------------------------------------------------(Mimer)

The Bard
Advantage Character
Target Asmodean if he is your starting character. He gains +1 Politics and Intrigue and you may search your deck for Jasin Natael and place it in your hand. The effect text of all non-Dark One characters with the Gleeman trait is blanked.
As a limited event, you may pay [I-I] Asmodean generated to have your opponent shuffle one card at random from his hand into is deck. Whenever an opponent forces you to discard one or more cards, you may discard this card instead.
------------------------------------------------------(Lex Naeblis)
Joar Addam Nesossin
Advantage, Character
Target Asmodean. During the Opening Moves phase, youy may reveal a number of cards from you hand equal to half the number of tokens on your section of the pattern (round up). Asmodean rolls an additional intrigue this turn for each card revealed. All ability symbols generated by Asmodean may be used to pay the cost of any non-event card (appropriate penalties still apply). Shuffle this card from your hand into your deck to search your deck for Asmodean and place him in your hand.

Quote: "My name was Joar Addam Nesossin" The Shadows Rising (999)

------------------------------------------------------------(Mimer)
The Lord Dragons Bard (placeholder name, should be changed)
Advantage, Character
Target Asmodean. He gains +1 Intrigue. As a limited event, shuffle this card into your deck to add one (S)(O) for each two tokens on your section of the pattern. As a limited event discard this card or shuffle it into your deck and convert a pattern to remove up to three damage from Asmodean or a character with an allegiance in common with Asmodean.
-------------------------------------------------------(Mimer)

Slayer
Advantage, Character
Target Luc/Isam. Lus/Isam gains +1 Intrigue and +1 Comabat. While participating
in a challenge versus wolf cards, you may rotate slayer and put [damage] on a wolf
or wolfbrother card participating in that same challenge.
------------------------------------------------------(Lurker)
Wormwood
Advantage, Character
Play on Fain. He may recruit and participate as if he had the Children of the Light allegiance.
------------------------------------------------------(Mendo Entallo)
The Crown of Swords
Advantage, Character

May only be played by a villain player. Reveal an Illian character and troop from your hand to play this card. Target the King of Illian. Immediately discard this if you control a non-starting character or troop which has an allegiance other than Illian. All Council of Nine characters you control roll an additional die for each ability when they roll that ability.
------------------------------------------------------(Mimer)
The Laurel Crown
Target the King of Illian. If you control The Dragon Reborn, discard this card. If an opponent controls A Crown of Swords, you may discard this card from play to shuffle A Crown of Swords back into it's owners deck. Council of Nine members additionally generate one ability symbol of your choice (which must correspond to one of thier printed abilities) when they roll thier dice. Discard from you hand to shuffle the King of Illian from play into his owners deck.
------------------------------------------------------(HighLordXueyam)
Hornsounder
Advantage, Character
Target Mat. He gets +1P. You are considered to have an additional 5 control tokens on the Horn of Valere. If you control the Horn of Valere by 20, it must target Mat.
------------------------------------------------------(Mendo Entallo)
The Fisher
Advantage, Character
Target must be any Rand Personality. May be played by the villian player on opponent's unrevealed or non-starting Rand (Rand looses all alliegences) When Rand rolls his OP dice, he may not generate more than one OP. Once per turn, after Rand Rolls his dice, any player may pay I,OP to remove the symbols he generated from your pool, and add them to their own. These symbols have no alliegences. As an event, once per turn, you may shuffle a card in your hand into your deck to add the top card on your deck into your hand, or you may discard a card from your hand to draw 2 cards.
------------------------------------------------------(insomniacss)
Telamon's Voice
You must have at least 5 pattern to play this card. Target the Dragon Reborn. He gains +1 One Power permanently. When the Dragon Reborn rolls D, the D is multiplied. The Dragon Reborn takes a point of damage for every OP he rolls.
------------------------------------------------------(Arduwin)
Alys
Target Moiraine. She gains +1P and the non-Dark One, non-Children of the Light allegiance of your choice. Rotate Alys and pay P-I to search your deck for Andra and put it in your hand. Ability symbols that share an allegiance with Moiraine can be used to recruit Lan without an allegiance penalty.
------------------------------------------------------(SageMinerve)
Andra
Target Lan. He gains +1P and the non-Dark One, non-Aiel allegiance of your choice. Rotate Andra and pay P-I to search your deck for Alys and put it in your hand. Ability symbols that share an allegiance with Lan can be used to recruit Moiraine without an allegiance penalty.
------------------------------------------------------(SageMinerve)

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