THE CREATION OF 2nd EDITION

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The Seven Steps
As suggested by Betrayer of Hope
Step 1: Select the Council members
Step 2: Decide on the theme
Step 3: Decide on the number of cards to produce
Step 4: Decide on the distribution of the cards (Character/troop/advantage/event/challenge)
Step 5: Decide on the distribution within each card type (how many of each type of advantage, character allegiance, etc)
Step 6: Decide on the actual cards that we will create (not the text or stats, but the name/idea)
Step 7: Once 1-6 are done we can begin creating the actual cards and arguing about stats and text and such.


Step 1: Select the Council members
Nomiations and volunteers were taken. A vote was taken to decide how many representitives should come from each area of the world. Another vote was taken to decide who should be the Canadian representitives. There was a change in one of the U.S. positions.

After these things were done, these were the people chosen members of the "Council of Nine"

Betrayer of Hope - USA
Lord of the Morning - USA
Siven - USA
Mithrandir the Istari (formerly Mattrim) - Canada
Lord Perrin Goldeneyes - Canada
Lex Naeblis - Europe (Holland/Belgium)
Mimer - Europe (Sweden)
High Lord Xueyam - Other (Australia)
Tom Bombadil II - Other (New Zeland)

The Council members will be the ones who will have the final say in any disputed issues of the creation process.
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Step 2: Decide on the theme
A poll was put to the players to decide the theme.
The majority voted for a a general exapnsion - which would focus on evening up the allegeinces. Other options were mainly Aes Sedai and Asha'man related.
The General expansion (basically a 2nd Edition - hence the name of this page) was chosen for the following major reasons

1 - This is our first attempt at this, so we don't want to create whole new allegeinces (Asha'man) or deck types (Tower, Rebels), then realise that we have done it badly and have to fix it all up in the future.
2 - People would rather see the a variety of decks able to used competitively, than to have 2 allegeinces (Aes Sedai and Aiel) which are dominant.
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Step 3: Decide on the number of cards to produce
People again voted to "keep it simple, so if we make mistakes in this exapnsion the damage will be minimal" - so the number of cards was voted to be kept small - 40 is the number we will be working with.
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Step 4: Decide on the distribution of the cards (Character/troop/advantage/event/challenge.)
The majority of people seemed to agree with the following numbers of each type of card:

16 characters
9 troops
10 advantages
3 events
2 challenges
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Step 5: Decide on the distribution within each card type (how many of each type of advantage, character allegiance, etc)
These numbers were decided on.

2 Andor, Tear, Cairhien, Aes Sedai, Mercenary, Dragon and Dark One -
1 Children of the Light, Illian characters

1 troop of each allegeince except Aiel

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Step 6: Decide on the actual cards that we will create (not the text or stats, but the name/idea)
This step has ended up blending in with step 7. We are putting ideas for cards as well as text for those cards up at once. Because there are so many threads open on the Players Set Card Ideas forum, The Council of Nine has decided that it will soon begin putting a finishing time on each thread (one at a time) so that they can take all the ideas and opinions from that thread and decide on what cards & texts will be playtested. Once one card/group of cards has been put into playtesting, the next thread will closed, and so on.
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Step 7: Once 1-6 are done we can begin creating the actual cards and arguing about stats and text and such.
Being done at the moment. The Council will soon begin deciding on cards and texts to be put into the playtesting phase.
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